About Me

Alise Morrow is a 3D Artist based in Chicago with a lifelong passion for visual storytelling. Deeply inspired by the enchanting worlds of Studio Ghibli, Alise first became fascinated with the process of breathing life into digital environments and characters as a child. That fascination turned into a calling when she began experimenting with 3D software while working at a public library—teaching herself to model, print her creations with a Makerbot, and eventually pursue formal training.

She earned her BFA in 3D Modeling and Animation from the American Academy of Art, where she developed strong technical fluency in programs like Maya, Substance Painter, Arnold, Marmoset Toolbag, and Photoshop. Today, Alise works as an Associate 3D Artist at Parsons Corporation, building immersive visual experiences for architectural and infrastructure design utilizing 3DS Max, V Ray, and Twinmotion.

Her work emphasizes clean design, realism, and atmosphere, often drawing on both natural and fantastical inspirations. With a growing interest in game art and interactive storytelling, Alise continues to explore new technologies and methods that push the boundaries of 3D media—always with the same sense of wonder that first drew her into the craft.